Custom Nodes

Vexus related Support Questions

Custom Nodes

Postby TiagoCastro » Thu Jul 06, 2017 4:15 am

Hi everyone,

I've written a small custom MSX node that I'dd like to share with all of you: Exclude Lights

This little tool provides a quick way to render out a clean reflection pass (mainly for product renders) and prevent the ground geometry from reflecting the lights, mainly the HDRI dome.

Usage:
Feed some geometry and light with whatever node you like (I mainly use Objects By Layer Name).
The mxs script will sort the lights form the geometry and exclude all the geometry form each of the lights.
The UI displays the exclusion status, so you can have exclusion or no exclusion depending on your pass needs.

Fell free to edit the code, and let me know if you have any comments or ideas to improve this tool.

(Place the XML file in the library_nodes folder ex. C:\Program Files\Vexus\library_nodes)

Tiago
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TiagoCastro
 
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Re: Custom Nodes

Postby jokermartini » Thu Jul 06, 2017 6:16 am

This is a great idea Tiago. Clever way of setting up a Vexus graph that could easily be re-usable for multiple projects.
jokermartini
 
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