Setting a Token Using Maxscript

Previous Next


Setting Up the Maxscript Token node

A token is a simple Key/Value pairing system. In this example we demonstrate how to set the value of a token called Project_Name using Maxscript. Our end result will set the token's value to Turtles.




Using Our Custom Token

So now that our token is defined, we can now reference the token to do a variety of things. Tokens are accessed by prefix the token's name with $$. For example we can use this to dynamically set the output path for our renders as seen in the image below.




Copyright © 2019 Boomer Labs and JokerMartini