An extensive (and free) update to Vexus has been released with the following updates: Features/Enhancements VexusEditor: 2 Way communication support for capture of; Selected Nodes, Layers, Lights, Cameras, Materials and Textures directly from 3ds MAX to reduce typing and user error VexusEditor: MXS File, MXS Snippet, Python Snippet nodes can (optionally)…
Vexus Released
Boomer Labs and JokerMartini have released their scene management plugin for 3DS Max. Vexus is a standalone node-based editor for constructing, managing, manipulating and setting up render passes. It allows users to work with massive scenes for any kind of project, both small and large. Vexus removes repetitive scene setup work with its dynamic tokening…
MAXAE, SuperMesher and pMorph Updated to MAX 2017
Three more Boomer Labs plugins have been update to MAX 2017 Support and some other enhancements. MAX2AE: Adds MAX 2017 Support SuperMesher: Adds MAX 2017 Support Automatic .bmf file reconciliation (2013 or higher). If the file is not present or the original file path doesn't exist, the .max file path and the XREF directories are also…
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SplineTools and Influence Helper Updated
SplineTools has been upgrade to version 1.3. In additional to adding MAX 2017 support, this version adds the following functionality: Spline Mirror: New spline modifier than will mirror splines (and weld if desired) using a mirror gizmo object. Freehand Spline: Option to show the spline normals (if present). PathDeform2: New…
NewView Updated
NewView, a time independent floating viewport for 3ds MAX, has been updated with the following improvements: MAX 2017 Support 19 MaxScript commands Minor bug fixes and improvements