Hi, Is there a way to disable/enable and assign different values to CShading Light Select elements through vexus nodes?
I tried setting up a pass node with different CShading Light Select elements connected to a lightmix node. When i execute the pass each CShading Light Select element is added to the render elements and keeps on readding every time the pass node is excecated. Enabling "remove all render elements" in the pass node deletes all elements and re adds them but returning their values to 1.0
I've come across scenarios in large scene where multiple areas need specific light tuning. there are areas where in i would only need 2-4 CShading Light Select, and lightmix element enabled then disable the rest to save memory.
it would be great if we could assign light values could be saved for each light select element.
Is it possible to load corona lightmix config file on post render settings for each pass / shot?
thanks
Alex
Corona Render Elements
Re: Corona Render Elements
Alex,
Can you please share a combination of a .vx and .max file with the requested behaviour?
Thanks,
Can you please share a combination of a .vx and .max file with the requested behaviour?
Thanks,
Mathew Kaustinen
Boomer Labs
Boomer Labs