What (if any) is the best way to export a camera from 3dsmax to AE when using a spherical 360 camera (a physical camera with a 360 field of view override in VRAY, see attachment)?
The camera outputs an equirectangular image with an image aspect ratio of 2 to 1, in my case 4096px x 2048px.
Since it's 360 degrees do I only need the position + rotation?
Image resolution doesn't come into play anymore or does it?
Thank you very much for your time!
[attachment=0]2018-06-26 14_25_43-Render Setup_ V-Ray Adv 3.60.01.png[/attachment]
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